I'm also not sure about some changes (marked with a question mark). I think 2 of them don't even appear on the game (but i may be wrong). Supplice have 3 more monsters that were not mapped here, but except for the hostile turret, i don't think they are useful at this moment. (2) Carbonizers have a 10% chance to drop a Cremator instead of a Fuel CylinderĪs you see, not all monsters were swapped. I implemented a system where Mutalists have a 10% chance of dropping an AssaultRifle instead of bullets. ![]() Since on doom maps you usually don't have the opportunity of picking a second pistol, (1) In Supplice, if you pick a second AssaultRifle, you dual wield them. So go buy the game and support Cage, Brett Harrell (Mechadon) and the team behind Supplice. You still need to own the original game (namely Supplice.ipk3). ![]() This mod does not distribute any Supplice code and assets itself, except for some ZMAPINFO data needed to glue things together and some code to apply dynamic lights to inhered actors. It has the needed classes to replace Doom's original actors with Supplice actors. This mod, simply put, allows you to play Supplice on any doom wad, similar to other gameplay mods you see on the forums (The Guncaster, Brutal Doom, Dn3Doom.
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